archive of SO-FAR Issue 4: PLATFORMS
Chapters
01.   VIBE
02.   FLOW
03.   GROWTH
04.   CHURN
05.   SCALE


this is an archive of an online issue titled PLATFORMS, published by SO-FAR, a new media platform operating 2017-2022.
PLATFORMS was a deep-scroll into platform design, exploring its evolving language, patterns, relations and potentialities. published in 2021-2022, the issue unfolded through interdisciplinary dialogues and essays from contributors including artists, writers, filmmakers, curators, scholars and theorists.
PLATFORMS was edited by Jing Yi Teo and Yin Aiwen.
rights to images, texts and other content belong to the respective authors and artists.
archived by Jing Yi Teo.
Chapter 01.VIBE

Jing Yi Teo
Yin Aiwen
Sun-Xiao-Xing
Christina J. Chua
Flavian Berar

"Vibe" recounts the shift from subject-centred communities to persona-driven platforms, setting the stage for the spiral of alienation amongst Internet users in our current era of communicative capitalism. We begin with an introduction from our co-editor. A design theorist then describes her foray into platforms in the noughties, and how platforms — and her relationships with them — have since shifted. We end with a review of an exhibition exploring the changing individuality of a data-enabled present by our Chief Editor.

On Platform Design, Part I: From Subject-Centred Communities to Persona-Driven Platforms

22 July, 2021
Yin Aiwen
w/ artwork by Sun Xiao-Xing

What’s in a Platform?

15 July, 2021
Jing Yi Teo
w/ artwork by Flavian Berar

Diverse Earthquakes in the Age of You

12 August, 2021
Christina J. Chua

Chapter 02.FLOW

Yin Aiwen
Ryan Kuo
Aslı Uludağ
Gilberto Vieira
Germano Dushá
Metahaven
K Allado-McDowell


“Flow” draws attention to the blurring lines between the role of the platform and the user. A design theorist zooms in on the overlooked function of RSS. A curator draws out the complexities of using platforms to document and enable micro-local communication through an exchange with an artist and a co-founder of a data and narrative laboratory. A writer discusses causality, representation and navigating the dreamscape with an artist collective. 

On Platform Design, Part II: On RSS and the Theory of Communicative Labour

1 September, 2021
Yin Aiwen
w/ artwork by Ryan Kuo

Collective Memory and Data Protection

9 September, 2021
Aslı Uludağ
Gilberto Vieira
Germano Dushá

We Are Reflections: Metahaven and the Charms of Recursion

30 September, 2021
Metahaven
K Allado-McDowell
Chapter 03.GROWTH
Yin Aiwen
Oxi Peng
Ang Kia Yee
Kathryn Lofton
Keiken
Sarp Özer

“Growth” expands upon how platforms have transcended user interfaces and into the crevices of offline life. A design theorist charts out the UX minimalism that has enabled global platform growth. A performance researcher and writer reminds us of the ancient etymological origins of platforms and proposes Virtual Reality as an embodiment of platform-ing. A writer interviews an art collective and a scholar of religion on building synthetic realities and inventing systems of belief out of contemporary pop culture and socio-political agitations. A curator breaks down the “highs” of doom-scrolling and offers a guide to surfing the immaterial Net.

On Platform Design, Part III: Minimalism as an Ideology

7 October, 2021
Yin Aiwen
w/ artwork by Zhong Wei

Be(com)ing VR: Plat-form-ing a Body without Organs

21 October, 2021
Oxi Pëng
w/ artwork by Markus Selg

The Future is Here: Entering the Metaverse with Keiken and Kathryn Lofton

6 January, 2022
Ang Kia Yee
Kathryn Lofton
Keiken

Doom-surfing as a Parasocial Exercise for the New Surfer’s Body

19 January, 2022
Sarp Özer
w/ artwork by Ashley Bickerton
Chapter 04.CHURN
Yin Aiwen
Jing Yi Teo
Nels Frye
Rafi Abdullah

“Churn” discusses the seamlessness of haptic platform design and its effects on systems and community well-being. A design theorist investigates the components of social network ecologies and the birth of de facto “aesthetic generators”. Our co-editor interviews foreign policy consultant and writer on QAnon’s efficacy for community and ideology formation through gamification of the platform’s interface. A curator observes gaming platforms as stages that navigate political realities.

On Platform Design, Part IV: Social Platforms as Aesthetic Generators

14 March, 2022
Yin Aiwen

Traversing the Conspiracy Theory Spectrum

14 April, 2022
Jing Yi Teo
Nels Frye
w/ artwork by Sven Loven

It’s All Fun and Games

28 April, 2022
Rafi Abdullah
Chapter 05.SCALE
Yin Aiwen
Jing Yi Teo
Germano Dushá
Thiago Martins de Melo

“Scale” explores the superstructures of platform-enabled societies and the balance that maintains them. A design theorist argues that user-centred design befalls alienation in a web architecture optimised for exploitation. Issue 4’s Co-Editor speaks to an artist and curator about the ecosystems documented on their digital platform project.

On Platform Design, Part V: User-centred Design: The Architecture of Alienation

30 May, 2022
Yin Aiwen

A Thousand Forms of Life: A Conversation with Thiago Martins de Melo and Germano Dushá

2 May, 2022
Jing Yi Teo
Germano Dushá
Thiago Martins de Melo